Armies on the battleground are made up of units of many individual soldiers or, rarely, a "single entity" unit of measurement such as a character or monster.
Contents
- 1 How They Work
- two Roles of Units
- two.1 Melee Units
- 2.2 Ranged Units
- 2.iii Hybrid Units
- 2.4 Flyers
- ii.five Weapon Types
- three Vital Statistics in Battle
- iv Big Units
- 5 Attributes
- 6 Unit Abilities
- 7 Unit of measurement Types
- 7.one Infantry
- 7.2 Ranged / Missile Units
- 7.3 Flamethrower Units
- vii.4 Hybrid Units
- seven.v Cavalry / Mounted Units
- 7.vi Ranged Cavalry
- 7.7 Stupor Cavalry
- vii.8 State of war Beasts
- 7.9 Monsters
- 7.10 Monstrous Infantry
- vii.11 Monstrous Cavalry
- seven.12 Wizards / Spellcasters
- 7.13 Flying Units
- seven.14 Artillery
- 7.xv Catapults
- 7.16 Siege Artillery
- vii.17 Field Artillery
- 7.18 Monster Arms
- 7.xix Magical Artillery
- seven.20 State of war Machines
- 7.21 Chariots
- 7.22 Support Units
- 7.23 Siege Weapons
- 8 Game settings
How They Piece of work [ ]
Each unit is independently controllable and represented on the battle interface by a Unit menu.
One or more units may be selected at any time. Movement orders are issued to all selected units.
More advanced control-methods are as well bachelor to maneuver selected units.
On the entrada map, units can gain experience and rank over fourth dimension and become stronger then long as they are non completely destroyed or disbanded.
Banners are displayed above units on the battlefield and indicate the unit's type, forcefulness, and allegiance. Unit behaviour is influenced by leadership and vigour levels.
Units may have active and passive abilities, spells, and breath attacks.
New units tin can exist summoned using spells, items, and abilities, or they tin appear equally reinforcements during battle.
Roles of Units [ ]
Melee Units [ ]
Melee units are fabricated for fighting in close combat (melee). They by and large cannot set on from range.
Baby-sit mode is an of import push for melee units, as it prevents them chasing fleeing enemies if the role player doesn't want that.
Ranged Units [ ]
Ranged units, aka missile units, can fire projectiles to damage the enemy from afar. Each volition accept a different range and amount of ammunition.
In battle, ranged units tin be set to skirmish fashion, where they volition automatically run away if enemies come close.
Ranged units can also assail in melee, though they are unremarkably non very good at it.
Hybrid Units [ ]
While all units can set on in melee, some units such as Lothern Sea Baby-sit, Free Company Militia and Quarrellers are designed to be skilful both in melee and at range. Kislev has many hybrid infantry units, such as Streltsi.
Flyers [ ]
Flight units can fly across the battleground, above other troops and above terrain. They can country to attack in melee combat. Some have ranged attacks they tin can use while airborne. Run into Flying units beneath.
Weapon Types [ ]
- Swords, axes, dual-weapons etc: These generally perform poorly against armoured units or big units, but do well against polearms.
- Polearms: Spears, halberds, and like weapons normally give the unit of measurement a bonus against large units, simply are a disadvantage versus swords or axes.
- Great weapons: Large, heavy melee weapons that oft have armour-piercing impairment.
- Shields: Shielded units are able to block some portion (variable percentage depending on the unit of measurement) of the incoming missiles from the front.
- Lances: Cavalry armed with lances (as opposed to swords or spears); they mostly take increased damage when they charge.
Vital Statistics in Battle [ ]
- Health: The electric current health of the unit, divided up betwixt the remaining models in the unit.
- Unit size: The number of soldiers/models in the unit of measurement. Some units such every bit Skavenslaves have every bit many as 200 soldiers, while nearly characters and large monsters merely have 1.
- Leadership: The electric current leadership (morale) of the unit of measurement. When this goes to zero, virtually units will rout or crumble.
- Melee attack: Likelihood of a unit of measurement hitting when information technology attacks
- Melee defence: Likelihood of a unit non being hit when an enemy attacks.
- Charge Bonus: Boost to melee set on that fades over a short period of time after a unit charges.
- Ammo: The current ammunition of a ranged unit. When this is spent, the unit cannot burn any more and tin can merely engage in melee combat.
- Fatigue: How much energy this unit has left. This also affects leadership – tired units are more probable to rout.
- Mass: Units with higher mass are able to push and knock other units out of the mode, leading to devastating charges.
Large Units [ ]
Units are either considered big or small. Infantry, war beasts, and most arms crews are modest. Cavalry, chariots, war machines, monstrous infantry, and monsters are large.
Attributes [ ]
Units may have an attribute, indicating that unit's role on the battlefield. Some of the more notable ones are:
- Expendable: These fodder units can exist sacrificed to the enemy without much worry. In some cases, other units' leadership won't exist harmed if these units rout or are destroyed.
- Anti-large: This unit does extra damage to large units.
- Armour-piercing: This unit does extra damage to heavily armoured units.
- Decent melee combatant: This ranged unit can perform OK in melee, if it has to.
- Causes Fright / Terror: These furnishings deplete enemy leadership (often found on monsters).
- Hibernate / Stalk: This unit can become invisible to the enemy under certain circumstances.
Unit of measurement Abilities [ ]
Some units (especially characters) have special active or passive abilities in battle. Active ability buttons will exist on the bottom left of the UI in battle when the unit of measurement is selected.
Unit Types [ ]
A unit's type broadly defines its capabilities, strengths, and weaknesses. Each of the factions has a sizable set of units to choose from.
Infantry [ ]
Examples: Spearmen, Dwarf Warriors, Bleakswords
- Infantry units are dense formations of men (or other roughly human-sized creatures) armed with mitt-to-hand weapons, who march and fight on human foot.
- Massed ranks of infantry are the mainstay of well-nigh regular army compositions.
- Infantry units are often heavily armed and armoured, but generally slow and vulnerable to being attacked at range or outmaneuvered past faster units.
- Infantry are potent confronting enemies in forepart of them, but vulnerable when attacked in the flank or rear.
- Infantry troops can carry a diverseness of weapon types such as swords, spears, and axes.
- Infantry units are usually best arranged in a line, so that each unit of measurement covers the flank of the next.
Ranged / Missile Units [ ]
Examples: Crossbowmen, Thunderers, Archers.
- Ranged units have ranged weapons which they use to attack enemies from afar.
- Ranged units are best employed in battle to stand back from the activity and fire, sling, or hurl projectiles at the enemy.
- Some ranged units burn in an arc over the enemy (such as Glade Baby-sit and Quarrellers).
- Other ranged units volition burn down in a straight line. For instance, Handgunners, Thunderers, and Skink Skirmishers.
- Ranged units have a maximum range. They will automatically burn at enemies within this range (unless fire-at-will is deactivated), but cannot shoot enemies beyond it.
- Exist aware that friendly fire is possible with all ranged units – they can damage your ain units.
- They are generally lightly armoured and weak in melee combat.
- They may utilise the skirmish ability to automatically retreat from an advancing enemy.
- Ranged units must use ammunition to fire. When all their ammunition is gone, they can just attack in melee. Armament replenishes at the stop of a battle.
- Some characters are ranged, such equally the Waystalker.
- Vampire Counts have no ranged units.
Flamethrower Units [ ]
Examples: Irondrakes, Flame Cannons, Warpfire Throwers.
- A blazon of ranged units armed with flamethrowers or like weapons.
- They fire a long stream.
- Infantry versions are brusque range; artillery versions have a longer range.
- High impairment – specially confronting low armoured massed targets.
Hybrid Units [ ]
Examples: Gratis Company Militia, Lothern Sea Guard.
- Hybrid units are missile units which are too good in melee combat.
- More often than not accept a shorter range than dedicated missile units.
Cavalry / Mounted Units [ ]
Examples: Chaos Knights, Forest Goblin Spider Riders, Mounted Yeomen, Grail Knights, Cold One Riders.
- Cavalry are humans (or human-sized creatures) who ride into battle on horses (or horse-sized creatures).
- Mounted units are typically very fast and maneuverable, but mostly more than expensive and fewer in number than infantry.
- Note the difference between heavy cavalry, which are generally heavily armoured, and light cavalry/fast cavalry, which aren't.
- A cavalry charge can impart a big leadership daze to an enemy, particularly if delivered to the flank or rear of an enemy unit.
- Useful for picking off weak or isolated units (particularly ranged units and artillery) or chasing routing units.
- Mounted troops are vulnerable against spear weapons or in prolonged engagements.
- Some Cavalry are Flying Cavalry, such every bit Terradon Riders.
- Dwarfs and Skaven have no cavalry units of any kind.
Ranged Cavalry [ ]
Examples: Pistoliers, Mounted Yeomen Archers, Ellyrian Reaver Archers, Dark Riders, Marauder Horsemen (Throwing Axes)
- Ranged cavalry are missile unit cavalry.
- They are all-time used every bit skirmishers: shooting enemies, then running away if followed, taking advantage of their speed.
Shock Cavalry [ ]
Examples: Chaos Knights (Lances), Knights of the Blazing Sun, Orc Boar Boyz, Knights Errant, Blood Knights
- Shock cavalry refers to cavalry which does a lot of harm initially, but is not good in sustained gainsay.
- This type of unit is expert to charge repeatedly (called "bicycle charging") but should non be left in gainsay for long.
- Typically armed with lances.
War Beasts [ ]
Examples: Norscan Ice Wolves, Anarchy Warhounds, Dire Wolves, Squig Herds
- State of war beasts are animals or monsters which are smaller than a cavalry unit (smaller than a human riding a horse).
- They are typically very fast and have low mass and armour.
- War beasts are good at harassing vulnerable ranged units and artillery crews or chasing routing units.
- Some state of war beasts can fly (such as Fell Bats, Feces).
- Warbeasts are typically low-value, expendable units.
Monsters [ ]
Examples: Giant, Wyvern, Arachnarok Spider, Purple Griffon, War Mammoth, Sunday Dragon, Feral Carnosaur, Hell Pit Abomination.
- Monsters are huge, powerful creatures that inspire terror into their enemies. They are larger than monstrous infantry or cavalry.
- They are all-time used for scattering and disrupting formations of enemy infantry.
- Monsters with the siege attacker attribute tin be used to attack gates in a siege battle.
- Many monsters tin wing.
- The size of monsters makes them vulnerable to attacks by missile units, artillery, and spears.
- Some monsters are available by themselves, whilst others only appear as mounts for characters.
- Dwarfs have no monster units.
Monstrous Infantry [ ]
Examples: Chaos Spawn, Minotaurs, Trolls, Catacomb Horrors, Rat Ogres, Kroxigors, Ushabti.
- Monstrous infantry are large creatures, much larger than a human being, but smaller than a monster.
- Mostly come in units of 10 to 30.
- Like cavalry, they have high mass. They are by and large a little slower than cavalry but commonly have more staying power in melee combat.
- Some are flying (such as Vargheists), or ranged (such every bit Ushabti (Smashing Bows)).
Monstrous Cavalry [ ]
Examples: Demigryph Knights, Necropolis Knights, Regal Hippogryph Knights, Rotting Prometheans.
- Monstrous cavalry are units riding medium-sized monsters (creatures larger than horses).
- Mostly have even more mass than regular cavalry.
Wizards / Spellcasters [ ]
Examples: Vivid Wizard, Chaos Wizard Lord, Slann Mage-Priest.
- Spellcasters are units which can use the Winds of Magic to bandage spells.
- Most spellcasters are character units (lords and heroes).
- Almost spellcasters are infantry units (providing they have no mount).
- Nevertheless some are monsters (Ancient Treeman), or monstrous infantry (Fimir Balefiend).
- Some spellcaster units are regular units (Doomfire Warlocks).
- Near spellcasters are weak and vulnerable in melee combat, though in that location are many exceptions such as the Vampire and Vampire Lord.
- Dwarfs have no spellcaster units.
Flying Units [ ]
Examples: Feral Manticore, Harpies, Vargheists, Gyrocopter (Brimstone Gun), Terradon Riders, Royal Hippogryph Knights.
- Flying units fly beyond the battleground over other units.
- Flying units besides have some other type such as flying monsters, flying cavalry, or flying warbeasts.
- Like cavalry, flight units tend to be very fast.
- Two or more flying units can engage each other in melee fighting without descending onto the terrain.
- Certain characters can gain mounts that tin fly (such as the Majestic Pegasus or Manticore (mount)).
- Some flying units such as Terradon Riders, Gyrobombers, and Dragons (as of Total War: Warhammer 2), tin attack ground units while airborne.
- Other flight units such every bit Pegasus Knights, Vargheists, and Imperial Griffons must descend to the ground in order to attack.
- Skavens have no flight units.
Arms [ ]
Examples: Great Cannon, Flame Cannon, Hellcannon, Plagueclaw Catapult, Hawkeye Hook Bolt Thrower.
- Artillery are a type of missile unit that tin can burn at the enemy over long distances.
- Most useful against dense infantry formations, monsters, and fortifications. Less useful against cavalry, flight units ,and state of war beasts.
- Nigh artillery are machines, crewed by infantry. If the infantry are all killed, then the artillery cannot be used until some other crew is ordered to crew it.
- If an enemy artillery coiffure of the same race as you is all killed and you take a infinite in your army, there is a chance you will capture their artillery unit after the battle.
- Generally movement slowly, and their crews are vulnerable in melee.
- Artillery crews tin abandon their artillery equipment (for case if they rout), and then human being information technology again.
- Artillery units by and large have very limited ammunition.
- Similar other ranged units, they will burn down-at-will unless information technology is toggled off.
- Vampire Counts and Wood Elves have no artillery units.
Catapults [ ]
Examples: Grudge Thrower, Plagueclaw Catapult
- Fire indirectly over your troops and over walls.
- Generally less accurate than direct-fire weapons.
Siege Arms [ ]
Examples: Keen Cannon, Warp Lightning Cannon
- Not to exist confused with Siege Equipment (encounter below)
- Do high damage to single targets and fortifications / buildings / walls.
Field Arms [ ]
Examples: Organ Gun, Flame Cannon
- But indicates that this artillery unit is best employed against enemy units, not enemy fortifications/buildings/walls.
Monster Artillery [ ]
Examples: Cygor, Bastiladon (Solar Engine), Ancient Stegadon, Os Giant
- Artillery units which are monsters; they accept no crew.
- Some may be called specialist artillery in the game.
Magical Artillery [ ]
Examples: Luminark of Hysh, Catafalque of Souls
- Arms units which take special magical attacks.
- Non all arms units with magical attacks are actually listed as magical artillery in the game (for instance, the Screaming Skull Catapult and Bone Giant are not)
War Machines [ ]
Examples: Gyrocopters, Doomwheel, Steam Tank
- War machines are mechanical units which can move around freely in battle fashion and do not take a crew.
- Sometimes they double equally arms; other times they exercise not.
- Beastmen and Wood Elves accept no war machines.
Chariots [ ]
Examples: Tiranoc Chariot, Skeleton Chariot, Gorebeast Chariot.
- Chariots are somewhat like to war machines and cavalry.
- They typically have lower numbers per unit than cavalry but also lot of mass and tin can dial through enemy lines on the charge.
- Chariots crave more free space to operate properly and considering of this get caught in sustained gainsay easier, being every bit vulnerable in it as cavalry.
- Some chariots are ranged, operating similarly to ranged cavalry (for instance Goblin Wolf Chariots).
- For magical chariots, please see the department on back up units below.
- Most have practiced armour.
- Woods Elves and Dwarfs have no chariots.
Support Units [ ]
Examples: Grail Reliquae, Runesmith, Bastiladon (Revivification Crystal), Black Passenger vehicle, War Mammoth (Warshrine), War Altar of Sigmar
- Support units boost friendly troops within a sure radius using aureola abilities.
- They can commonly strike at foes with magical attacks.
- Very diverse: support units might be infantry, characters, magic chariots, or monsters.
Siege Weapons [ ]
Siege weapons are big, constructed weapons of war that are used to attack the fortifications during siege battles. Rams are used to alienation the urban center gates, and siege towers are used to get troops on summit of the city walls.
- Siege weapons are equipped by infantry units, who are and so able to push them towards the enemy fortifications.
- A selected infantry unit tin be instructed to pick up some siege equipment by right-clicking on it.
- A selected unit can be ordered to drop an equipped siege weapon by clicking the Driblet button.
- A unit conveying siege equipment can be instructed to assault a section of the enemy fortifications by right-clicking.
Game settings [ ]
- The actual size of the unit is adamant by the Unit Size setting in Graphics/Advanced Settings:
- Modest unit of measurement sizes will reduce the total number of models per unit of measurement to 25%.
- Medium to 50%.
- Large to 75%. Big is the default for Multiplayer.
- Ultra will see units at full size (100%).
- Units' full HP scale downwardly likewise.
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| Ready piece battles · Advanced controls · Armies · Ambush battles · Intercept battles · Battleground · Flanking · Fortifications · Siege battles · Terrain · Visibility · Winds of Magic | | Lords · Leadership · Spells · Vigour · Weapon types · Unit abilities · Unit move · Unit selection | |
The Empire units |
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| Legendary Lords | | Karl Franz · Balthasar Gelt | | Lords | | Full general of the Empire | | Heroes | | Empire Helm · Witch Hunter · Warrior Priest · Amber Wizard · Jade Magician · Grey Wizard · Vivid Wizard · Celestial Wizard · Light Wizard | | Mounts | | Warhorse · Barded Warhorse · Imperial Pegasus (Quicksilver) · Imperial Griffon (Deathclaw) | | Melee infantry | | Spearmen · Spearmen (Shields) · Swordsmen · Greatswords · Halberdiers | | Missile infantry | | Crossbowmen · Handgunners | | Melee cavalry | | Empire Knights · Demigryph Knights · Demigryph Knights (Halberds) · Reiksguard | | Missile cavalry | | Outriders · Outriders (Grenade Launcher) · Pistoliers | War machines | | Luminark of Hysh · Steam Tank | | Artillery | | Groovy Cannons · Helblaster Volley Guns · Helstorm Rocket Bombardment · Mortars | | Legendary Lords | | Boris Todbringer (confederation simply) | | Legendary Lords | | Volkmar the Grim | | Lord | | Arch Lector | | Mountain | | War Chantry of Sigmar | | Melee infantry | | Flagellants | | Ranged infantry | | Gratuitous Company Militia | | Melee cavalry | | Knights of the Blazing Sunday | | Regiments of Renown | | Hammer of the Witches · The Sunmaker · The Regal Altdorf Gryphites · Sigmar's Sons · The Tattersouls · The Silvery Bullets · Stirland's Revenge · Zintler's Reiksguard · Templehof Luminark | | Legendary Lords | | Markus Wulfhart | | Lord | | Huntsman General | | Unique heroes | | Kalara · Hertwig Van Hal · Rodrik Fifty'Anguille · Jorek Grimm | | Ranged infantry | | Archers · Huntsmen | | Chariots | | War Wagons · War Wagons (Mortars) | | State of war machines | | Obsinite Gyrocopter | | Regiments of Renown | | Deathjacks · The White Wolves · The Blackness Lions | | Elector Count State Troops | | Carroburg Greatswords · Swords of Ulric · Nordland Mariners · The Stubborn Bulls · Sootson's Guns · Stir River Patrol · The Noble Sons Abroad · The Emperor's Wrath · Gunderson's Surefires · Knights of the Everlasting Light · Eldred'due south Baby-sit · The Bordermen · Knights of Morr | |
Dwarfs units |
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| Legendary lords | | Thorgrim Grudgebearer · Ungrim Ironfist | | Lords | | Dwarf Lord | | Heroes | | Master Engineer · Runesmith · Thane | | Mounts | | Throne of Power | | Melee infantry | | Miners · Dwarf Warriors · Dwarf Warriors (Peachy Weapons) · Longbeards · Longbeards (Great Weapons) · Slayers · Hammerers | | Ranged infantry | | Quarrellers · Quarrellers (Cracking Weapons) · Miners (Blasting Charges) · Ironbreakers · Thunderers · Irondrakes · Irondrakes (Trollhammer Torpedo) | | Flying war machines | | Gyrobomber · Gyrocopter · Gyrocopter (Brimstone Gun) | | Artillery | | Cannons · Flame Cannons · Grudge Throwers · Organ Guns | | Legendary lord | | Belegar Ironhammer | | Lords | | Runelord | | Unique heroes | | King Lunn Ironhammer · Halkenhaf Stonebeard · Dramar Hammerfist · Throni Ironbrow | | Mounts | | Anvil of Doom | | Ranged infantry | | Rangers · Rangers (Great Weapons) · Bugman's Rangers | | Artillery | | Bolt Throwers | | Regiments of Renown | | Gob-Lobber · Dragonback Slayers · Ekrund Miners · Norgrimlings Ironbreakers · The Skolder Baby-sit · The Grumbling Guard · Peak Gate Baby-sit · Ulthar's Raiders · Warriors of Dragonfire Pass · Skyhammer | | Legendary Lords | | Grombrindal | | Melee infantry | | Giant Slayers | | Legendary Lords | | Thorek Ironbrow | | Unique Lords | | Kazador Dragonslayer | | Unique heroes | | Hans Valhirsson · Tom Phillipson | | Monsters | | Yoked Carnosaur | |
Greenskins units |
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| Legendary Lords | | Grimgor Ironhide · Azhag the Slaughterer | | Lords | | Orc Warboss · Goblin Not bad Shaman | | Heroes | | Goblin Big Boss · Orc Shaman · Night Goblin Shaman | | Mounts | | Warboar · Behemothic Wolf · Behemothic Spider · Wyvern (Skullmuncha) | | Melee infantry | | Orc Boyz · Orc Big 'Uns · Black Orcs · Savage Orcs (Unit of measurement) · Barbarous Orc Big 'Uns · Goblins · Night Goblins · Dark Goblins (Fanatics) | | Ranged infantry | | Goblin Archers · Night Goblin Archers · Dark Goblin Archers (Fanatics) · Orc Arrer Boyz · Savage Orc Arrer Boyz | | Melee cavalry | | Goblin Wolf Riders · Wood Goblin Spider Riders · Orc Boar Boyz · Orc Boar Boy Big 'Uns · Cruel Orc Boar Boyz · Savage Orc Boar Male child Big 'Uns | | Missile cavalry | | Goblin Wolf Passenger Archers · Forest Goblin Spider Rider Archers | Chariots | | Orc Boar Chariots · Goblin Wolf Chariots | | Monstrous infantry | | Trolls | | Monsters | | Giant · Arachnarok Spider | | Artillery | | Goblin Rock Lobbers · Doom Diver Catapults | | Legendary Lord | | Skarsnik | | Lord | | Night Goblin Warboss | | Mounts | | Keen Cave Squig | | Melee infantry | | Nasty Skulkers | | Melee cavalry | | Night Goblin Squig Hoppers | | War beasts | | Squig Herd · Spider Hatchlings | | Regiments of Renown | | Cleaved Tusks Mob · Da Eight Peak Loonies · Da Rusty Arrers · Da Warlord'southward Boyz · Deff Creepers · Durkit'due south Squigs · Hammer of Gork · Krimson Killerz · Morgrubb's Mangy Marauders · Moon Howlers · The Arachnarok Queen · Teef Robbers | | Legendary Lord | | Wurrzag da Great Green Prophet | | Mount | | Spleenrippa | | Legendary Lord | | Grom the Paunch | | Hero | | Giant River Troll Hag | | Chariots | | Snotling Pump Wagons · Snotling Pump Wagons (Flappas) · Snotling Pump Wagons (Spiky Rollers) | | Monstrous infantry | | Stone Trolls · River Trolls | | Monsters | | Rogue Idol | | Regiments of Renown | | Logey Bogey's Spore 'Sploda'due south (Snotling Pump Wagons) · Da Swamp Fings (River Trolls) · Da Big 'Un (Rogue Idol) | | Unique lords | | Oglok the 'Orrible · Raknik Spiderclaw | | Hero | | Black Orc Large Boss | | Mounts | | Catchweb Spidershrine | | Call to WAAAGH! Units | | Feral Wyvern · Feral Hydra · Lava Arachnarok Spider · Soopa-Squig! · Lava Spider Passenger Archers · Armoured Squig Hoppers | |
Vampire units |
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| Legendary Lords | | Mannfred von Carstein · Heinrich Kemmler | | Lords | | Vampire Lord · Main Necromancer | | Unique heroes | | Kevin von Lloydstein · Krell | | Heroes | | Necromancer · Banshee · Vampire (Death) · Vampire (Shadows) · Wight King | | Mounts | | Skeletal Steed · Barded Skeletal Steed · Nightmare · Barded Nightmare · Hellsteed · Zombie Dragon | | Melee infantry | | Skeleton Warriors · Skeleton Spearmen · Zombies · Cairn Wraiths · Crypt Ghouls · Grave Guard · Grave Baby-sit (Keen Weapons) | | Melee cavalry | | Black Knights · Black Knights (Lances & Barding) · Hexwraiths · Claret Knights | | Chariots | | Black Coach | Warbeasts | | Dire Wolves · Savage Bats | | Monsters | | Terrorgheist · Crypt Horrors · Vargheists · Varghulf | | Legendary Lords | | Helman Ghorst | | Lords | | Strigoi Ghoul King | | Mounts | | Terrorgheist · Corpse Cart (mount) (The Brothers Ghorst Corpse Cart) · Corpse Cart (Balefire) (mount) · Corpse Cart (Unholy Lodestone) (mount) | | Chariots | | Corpse Cart · Corpse Cart (Balefire) · Corpse Cart (Unholy Lodestone) · Mortis Engine | | Regiments of Renown | | The Chillgheists (Hexwraiths) · Verek's Reavers (Black Knights - Lances & Barding) · The Feasters in the Sunset (Crypt Ghouls) · The Konigstein Stalkers (Skeleton Warriors) · The Sternsmen (Grave Guard) · The Tithe (Zombies) · The Devils of Swartzhafen (Vargheists) · The Direpack (Dire Wolves) · The Hook of Nagash (Mortis Engine) | | Legendary Lords | | Vlad von Carstein · Isabella von Carstein · The Cerise Duke (confederation only) | | Bloodline Lords | | Lahmian Vampire Lord · Von Carstein Vampire Lord · Blood Dragon Vampire Lord · Necrarch Vampire Lord · Strigoi Vampire Lord | | Ranged units | | Sylvanian Crossbowmen · Sylvanian Handgunners | |
Warriors of Chaos units |
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| Legendary Lords | | Archaon the Everchosen · Kholek Suneater · Prince Sigvald the Magnificent | | Lords | | Chaos Lord · Anarchy Magician Lord (Death) · Chaos Sorcerer Lord (Burn) · Anarchy Sorcerer Lord (Metal) · Chaos Magician Lord (Shadows) | | Heroes | | Exalted Hero · Chaos Sorcerer (Death) · Anarchy Wizard (Fire) · Chaos Sorcerer (Metal) · Anarchy Sorcerer (Shadows) | | Mounts | | Anarchy Steed · Barded Chaos Steed (Dorghar) · Manticore (mount) · Chaos Dragon | | Melee infantry | | Chaos Marauders · Chaos Marauders (Great Weapons) · Anarchy Warriors · Chaos Warriors (Halberds) · Chaos Warriors (Great Weapons) · Aspiring Champions · Forsaken · Chosen · Called (Not bad Weapons) · Chosen (Halberds) | | Melee cavalry | | Chaos Knights · Chaos Knights (Lances) | | Ranged cavalry | | Marauder Horsemen · Marauder Horsemen (Throwing Axes) · Marauder Horsemasters | | Chariots | | Chaos Chariots · Gorebeast Chariots | Warbeasts | | Chaos Warhounds · Chaos Warhounds (Poison) | | Monstrous infantry | | Chaos Spawn · Chaos Trolls · Chaos Trolls (Armoured) · Dragon Ogres | | Monsters | | Chaos Feral Manticore · Chaos Behemothic · Dragon Ogre Shaggoth | | Artillery | | Hellcannon | | Unique Lords | | Sarthorael the Everwatcher (not playable in campaign) | | Mirror Guard · The Soul of Damnation · The Daemonspew · Wyrd Spawn · Swords of Chaos · Summoners of Rage | |
Beastmen units |
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| Legendary Lords | | Khazrak the One-Eye · Malagor the Nighttime Omen · Morghur the Shadowgave | | Lords | | Beastlord | | Heroes | | Gorebull · Bray-Shaman (Wild) · Bray-Shaman (Beasts) · Bray-Shaman (Shadows) · Bray-Shaman (Decease) | | Mounts | | Razorgor Chariot (mountain) | | Melee infantry | | Ungor Herd · Ungor Spearmen Herd · Ungor Spearmen Herd (Shields) · Gor Herd · Gor Herd (Shields) · Bestigor Herd | | Ranged infantry | | Ungor Raiders | | Melee cavalry | | Centigors · Centigors (Bully Weapons) | | Ranged cavalry | | Centigors (Throwing Axes) | Chariots | | Razorgor Chariots | | Warbeasts | | Chaos Warhounds · Chaos Warhounds (Poison) · Harpies · Razorgor Herd | | Monstrous Infantry | | Chaos Spawn · Minotaurs · Minotaurs (Shields) · Minotaurs (Great Weapons) | | Monsters | | Feral Manticore · Giant · Cygor | | Destroyers of the Drakwald · Blackness-Horn's Ravagers · Khorrok'due south Manrippers · The Heart of Morrslieb · Sons of Ghorros · Butchers of Kalkengard | | Legendary Lord | | Taurox the Contumely Bull | | Lords | | Doombull | | Heroes | | Wargor | | Mounts | | Tuskgor Chariot (mount) | | Chariots | | Tuskgor Chariots | | Monsters | | Jabberslythe · Ghorgon | | Regiments of Renown | | The Groghooves of Wolf's Run · The Vorbergland Broodmother · The Bloodbrute Behemoth | | Campaign mission exclusive units | | Ghorgon of Khorne | | Lords | | Great Bray-Shaman (Wild) · Bang-up Bray-Shaman (Beasts) · Great Bray-Shaman (Shadows) · Great Bray-Shaman (Death) | | Monstrous Infantry | | Spawn of Shadowgave | |
Wood Elf units |
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| Legendary Lords | | Orion · Durthu | | Lords | | Glade Lord · Ancient Treeman | | Heroes | | Branchwraith · Waystalker · Spellsinger (Beasts) · Spellsinger (Life) · Spellsinger (Shadows) | | Mounts | | Elven Steed (Wood Elves) · Unicorn · Giant Eagle · Woods Dragon (mount) | | Melee infantry | | Eternal Guard · Eternal Guard (Shields) · Wardancers · Wardancers (Asrai Spears) · Wildwood Rangers | | Ranged infantry | | Glade Guard · Glade Guard (Starfire Shafts) · Glade Guard (Hagbane Tips) · Deepwood Scouts · Deepwood Scouts (Swiftshiver Shards) · Waywatchers | | Melee cavalry | | Wild Riders · Wild Riders (Shields) | | Ranged cavalry | | Glade Riders · Glade Riders (Hagbane Tips) · Militarist Riders · Sisters of the Thorn | Monstrous infantry | | Dryads · Tree Kin | | Monsters | | Keen Hawkeye · Treeman · Wood Dragon | | Winterheart Guards (Eternal Guard - Shields) · Wild Hunters of Kurnous (Wild Riders - Shields) · Loec's Tricksters (Wardancers - Asrai Spears) · Militarist-eyes of Drakira (Waywatchers) · Wardens of Cythral (Wildwood Rangers) · Firebark Elders (Treekin) | | Legendary Lord | | Sisters of Twilight | | Lord | | Spellweaver (Life) · Spellweaver (Beasts) · Spellweaver (Dark) · Spellweaver (Shadows) · Spellweaver (Loftier) | | Unique heroes | | Ariel | | Mounts | | Nifty Stag · Gwindalor · Ceithin-Har | | Melee infantry | | Bladesingers | | Melee cavalry | | Dandy Stag Knights | | Monsters | | Zoats | | Regiments of Renown | | Lost Sylvan Knights (Great Stag Knights) · Enigmas of Ghyran (Zoats) · Wraiths of the Frozen Middle (Dryads) | | Legendary Lord | | Drycha | | Lords | | Malevolent Ancient Treeman (Beasts) (Wargrove of Woe just) · Malevolent Aboriginal Treeman (Life) (Wargrove of Woe only) · Malevolent Ancient Treeman (Shadows) (Wargrove of Woe only) | | Unique heroes | | Coeddil (Wargrove of Woe only) | | heroes | | Glade Captain (Total War Access) · Malevolent Branchwraith (Beasts) (Wargrove of Woe only) · Malevolent Branchwraith (Life) (Wargrove of Woe only) · Malevolent Branchwraith (Shadows) (Wargrove of Woe only) | | Wild Spirits & Beasts (Wargrove of Woe simply) | | Cave Bats · Feral Manticore · Behemothic Wolves · Giant Spiders · Great Hawks · Malevolent Dryads · Malevolent Tree Kin · Malevolent Treeman | | Available to anyone who owns either of the Wood Elf DLCs | | Glade Riders (Spears) | |
Bretonnia units |
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| Legendary Lords | | King Louen Leoncoeur · The Fay Enchantress · Alberic de Bordeleaux · Armand d'Aquitaine (not implemented) | | Lords | | Lord · Prophetess (Life) · Prophetess (Beasts) · Prophetess (Heavens) | | Unique Heroes | | The Greenish Knight | | Heroes | | Paladin · Damsel (Beasts) · Damsel (Life) · Damsel (Heavens) | | Mounts | | Warhorse · Barded Warhorse · Royal Pegasus · Unicorn (Silvaron) · Hippogryph (Beaquis, Tempete) | | Melee infantry | | Peasant Mob · Men-at-Arms · Men-at-Arms (Shields) · Spearmen-at-Arms · Spearmen-at-Arms (Shields) · Men-at-Arms (Polearm) · Battle Pilgrims · Foot Squires · Grail Reliquae | | Ranged infantry | | Peasant Bowmen · Peasant Bowmen (Fire Arrows) · Peasant Bowmen (Pox Arrows) | | Melee cavalry | | Mounted Yeomen · Knights Errant · Knights of the Realm · Questing Knights · Grail Knights · Grail Guardians | Ranged cavalry | | Mounted Yeomen Archers | | Flying cavalry | | Pegasus Knights · Royal Pegasus Knights · Imperial Hippogryph Knights | | Arms | | Field Trebuchets · Blessed Field Trebuchets | | Beastslayers of Bastonne (Human foot Squires) · The Holy Wardens of La Maisontaal (Battle Pilgrims) · The Companions of Quenelles (Questing Knights) · Knights of the Lionhearted (Knights of the Realm) · Defenders of the Fleur-de-lis (Knights Errant) · Wardens of Montfort (Mounted Yeomen Archers) | | Legendary Lord | | Repanse de Lyonesse | | Unique Heroes | | Henri le Massif | | Mounts | | Suleman | |
Norscan units |
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| Legendary Lords | | Wulfrik the Wanderer · Throgg | | Lords | | Marauder Chieftan | | Heroes | | Shaman-Sorcerer (Metal) · Shaman-Sorcerer (Death) · Shaman-Sorcerer (Burn) · Skin Wolf Werekin · Fimir Balefiend (Shadows) · Fimir Balefiend (Fire) | | Mounts | | Norscan Warhorse · Marauder Chariot (mount) · War Mammoth (mount) | | Melee infantry | | Marauders · Marauder Spearmen · Marauders (Keen Weapons) · Marauder Berserkers · Marauder Champions · Marauder Champions (Great Weapons) | | Ranged infantry | | Marauder Hunters (Javelins) · Marauder Hunters | | Ranged cavalry | | Marauder Horsemen · Marauder Horsemen (Throwing Axes) · Marauder Horsemasters | | Chariots | | Marauder Chariots · Marauder Ice Wolves Chariots | Warbeasts | | Norscan Warhounds · Norscan Water ice Wolves | | Monstrous Infantry | | Norscan Trolls · Norscan Water ice Trolls · Skin Wolves · Skin Wolves (Armoured) · Fimir Warriors · Fimir Warriors (Great Weapons) | | Monsters | | Feral Manticore · Norscan Giant · Frost-Wyrm · Feral Mammoth · War Mammoth · State of war Mammoth (Warshrine) | | Regiments of Renown | | Soulcrusher · Brutes of the Hound · Beasts of Tashnar · Mist Stalkers · Maws of Savagery · Icehorn Marauders | | Unique Lords | | Azrik the Maze Keeper · Surtha Ek | | Unique Heroes | | Kihar the Tormentor | | Regiments of Renown | | The Cold-Voider · The Slap-up Mawherd of Bloodfjord · The Water ice-Forged Legion | |
High Elves units |
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| Legendary Lords | | Tyrion · Teclis | | Unique lords | | Alastar the White King of beasts | | Lords | | Prince · Princess | | Heroes | | Mage (Life) · Mage (Light) · Mage (High) · Mage (Shadows) · Mage (Heavens) · Noble · Loremaster of Hoeth | | Mounts | | Elven Steed (High Elves) (Malhandir) · Barded Ithilmar Steed · Ithilmar Chariot · Peachy Hawkeye · Lord's day Dragon · Moon Dragon · Star Dragon | | Melee infantry | | Spearmen · Swordmasters of Hoeth · White Lions of Chrace · Phoenix Guard | | Ranged Infantry | | Archers · Archers (Lite Armour) · Lothern Bounding main Baby-sit · Lothern Sea Baby-sit (Shields) | | Melee cavalry | | Ellyrian Reavers · Silvery Helms · Silver Helms (Shields) · Dragon Princes | Ranged cavalry | | Ellyrian Reaver Archers | | Chariots | | Tiranoc Chariots · Ithilmar Chariots | | Monsters | | Cracking Hawkeye · Flamespyre Phoenix · Frostheart Phoenix · Sun Dragon · Moon Dragon · Star Dragon | | Arms | | Eagle Claw Commodities Throwers | | Legendary Lord | | Alith Anar | | Hero | | Hand of the Shadow Crown | | Ranged Infantry | | Shadow-walkers | | Legendary Lord | | Alarielle the Radiant | | Hero | | Handmaiden of the Everqueen | | Ranged Infantry | | Shadow Warriors · Sisters of Avelorn | | Special Units for Avelorn | | Dryads · Tree Kin · Treeman | | Regiments of Renown | | The Scions of Mathlann · The Puremane Visitor · Keepers of the Flame · The Storm Riders · Everqueen's Court Guards · The Grey · The Fireborn · Heralds of the Current of air | | Ranged infantry | | Gate Guard | | Legendary Lord | | Eltharion | | Lord | | Archmage (Life) · Archmage (Light) · Archmage (High) · Archmage (Shadows) · Archmage (Heavens) · Archmage (Beasts) · Archmage (Death) · Archmage (Burn down) · Archmage (Metal) | | Unique heroes | | Cavill | | Mounts | | Griffon (Stormwing) · Arcane Phoenix · White Panthera leo Chariot | | Melee infantry | | Rangers · Silverin Guard | | Chariots | | Lion Chariots of Chrace | | State of war beasts & Monsters | | State of war Lions of Chrace · Arcane Phoenix | | Eltharion's Mistwalkers | | The Skyhawks · Sentinels of Astaril · Spire Guard of Tor Yvresse · Athel Tamarha Faithbearers · Knights of Tor Gaval | Regiments of Renown | | Talons of Tor Caleda (Archers - Light Armour) · Rahagra'south Pride (War Lions of Chrace) · Omen of Asuryan (Arcane Phoenix) | | Legendary Lord | | Imrik | | Heroes | | Mage (Beasts) · Mage (Fire) · Mage (Metal) · Mage (Death) | | Mounts | | Mautereius · Minaithnir | | Unique Units | | Gordinar, Champion of the Flame · Bruwor, Protector of Life · Lamoureux, the Frost Jiff · Shackolot the Calamity · Ymwrath, the Eternal | |
Lizardmen units |
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| Legendary lords | | Lord Mazdamundi · Kroq-Gar | | Lords | | Saurus Old-Blood · Slann Mage-Priest (Heavens) · Slann Mage-Priest (High) · Slann Mage-Priest (Light) · Slann Mage-Priest (Fire) · Slann Mage-Priest (Life) | | Heroes | | Saurus Scar-Veteran · Skink Principal · Skink Priest (Beasts) · Skink Priest (Heavens) · Skink Priest Avatar | | Mounts | | Cold One · Horned I · Terradon · Stegadon (mountain) (Zlaaq) · Ancient Stegadon (mount) · Carnosaur (Grymloq) | | Melee infantry | | Skink Cohort · Saurus Spears · Saurus Spears (Shields) · Saurus Warriors · Saurus Warriors (Shields) · Temple Guards | | Ranged infantry | | Skink Accomplice (Javelins) · Skink Skirmishers · Chameleon Skinks | | Melee cavalry | | Feral Cold Ones · Common cold One Riders · Cold 1 Spear-Riders · Horned Ones | | Flight cavalry | | Terradon Riders · Terradon Riders (Fireleech Bolas) | Monstrous infantry | | Kroxigor | | Monsters | | Feral Bastiladon · Feral Stegadon · Feral Carnosaur · Stegadon · Ancient Stegadon · Bastiladon (Revivification Crystal) · Bastiladon (Solar Engine) | | Blessed Bastiladon (Solar Engine) · Blest Carnosaur · Blest Chameleon Skinks · Blessed Cold One Spear-Riders · Blessed Horned Ones · Blessed Kroxigor · Blessed Saurus Spears (Shields) · Blest Saurus Warriors (Shields) · Blest Skink Skirmishers · Blessed Stegadon · Blessed Temple Guards · Blessed Terradon Riders (Fireleech Bolas) | | Legendary Lord | | Tiktaq'to | | Mounts | | Zwup | | Legendary Lord | | Tehenhauin | | Lords | | Ruddy Crested Skink Chief | | Mounts | | Ripperdactyl (mount) · Ancient Stegadon (Engine of the Gods) (mountain) | | Melee infantry | | Red Crested Skinks | | Ranged cavalry | | Salamander Hunting Pack · Ancient Salamander | | Flying cavalry | | Ripperdactyl Riders | | Monsters | | Ancient Stegadon (Engine of the Gods) · Bastiladon (Ark of Sotek) | | Regiments of Renown | | Accomplice of Sotek (Reddish Crested Skinks) · Legion of Chaqua (Saurus Spears) · Star Chamber Guardians (Temple Guard) · The Umbral Tide (Salamander Hunting Pack) · Pok-Hopak Cohort (Cold One Spear-Riders) · Colossadon Hunters (Ripperdactyl Riders) · Pahaux Sentinels (Terradon Riders) · The Thunderous One (Ancient Stegadon) | | Legendary Lords | | Gor-Rok | | Unique heroes | | Lord Kroak | | Legendary Lord | | Nakai the Wanderer | | Lords | | Kroxigor Ancient | | Ranged cavalry | | Razordon Hunting Pack | | Monstrous infantry | | Sacred Kroxigor | | Monsters | | Feral Dread Saurian · Dread Saurian | | Regiments of Renown | | Shredder of Lustria (Dread Saurian) · Cohort of Huatl (Sacred Kroxigor) · Amaxon Barbs (Razordon Hunting Pack) | | Legendary Lord | | Oxyotl | | Unique heroes | | Oracle of the Sacred Plaques | | Heroes | | Skink Oracle | | Melee infantry | | Chameleon Stalkers | | Monsters | | Coatl · Feral Troglodon | | Regiments of Renown | | The Pale Expiry (Feral Troglodon) · Geltblöm's Terror (Feral Carnosaur) · Spirit of Tepok (Coatl) | |
Night Elves units |
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| Legendary Lords | | Malekith · Morathi | | Lords | | Dreadlord (Sword & Crossbow) · Dreadlord (Sword & Shield) | | Heroes | | Death Hag · Khainite Assassin · Sorceress (Dark) · Sorceress (Fire) · Sorceress (Shadow) · Sorceress (Beasts) · Sorceress (Death) | | Mounts | | Dark Steed · Dark Cold One · Nighttime Pegasus (Sulephet) · Blackness Dragon (mount) (Seraphon) · Cold One Chariot (mount) | | Melee Infantry | | Dreadspears · Bleakswords · Blackness Ark Corsairs · Witch Elves · Har Ganeth Executioners · Blackness Baby-sit of Naggarond | | Ranged Infantry | | Darkshards · Darkshards (Shields) · Blackness Ark Corsairs (Handbows) · Shades · Shades (Dual Weapons) · Shades (Greatswords) | | Melee Cavalry | | Dark Riders · Nighttime Riders (Shields) · Common cold One Knights · Cold 1 Dread Knights | | Ranged Cavalry | | Night Riders (Repeater Crossbow) | Chariots | | Cold One Chariots | | Warbeasts | | Harpies | | Monsters | | Feral Manticore · War Hydra · Black Dragon | | Artillery | | Reaper Bolt Throwers | | Legendary Lords | | Crone Hellebron | | Lords | | Supreme Sorceress (Dark) · Supreme Sorceress (Fire) · Supreme Sorceress (Shadow) · Supreme Sorceress (Beasts) · Supreme Sorceress (Death) | | Mounts | | Cauldron of Blood · Manticore (mountain) | | Melee infantry | | Sisters of Slaughter | | Melee cavalry | | Doomfire Warlocks | | Monsters | | Kharibdyss | | Regiments of Renown | | The Hellebronai · Sisters of the Singing Doom · Blades of the Blood Queen · The Bolt-fiends · Slaanesh's Harvesters · Knights of the Ebon Claw · Raven Heralds · Chill of Sontar | | Legendary Lords | | Lokhir Fellheart | | Mounts | | Maelstrom | | Legendary Lords | | Malus Darkblade | | Lords | | High Beastmaster | | Heroes | | Master | | Mounts | | Scourgerunner Chariot (mount) · Spite | | Chariots | | Scourgerunner Chariots · Bloodwrack Shrine | | Monsters | | Bloodwrack Medusae | | Regiments of Renown | | The Siren of Red Ruin (Bloodwrack Medusa) · Ravagers of Rakarth (Scourgerunner Chariots) · The Crows of Khaine (Harpies) | | Legendary Lords | | Rakarth | | Mounts | | Bracchus | | Rakarth'southward unique units | | Explosive Squig · Giant Wolves · Feral Cold Ones · Feral Stegadon · Feral Carnosaur · Feral Mammoth | |
Skaven units |
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| Legendary Lords | | Queek Headtaker · Lord Skrolk | | Lords | | Warlord · Grey Seer (Plague) · Grey Seer (Ruin) | | Unique heroes | | Pestilent Scheme Priest · DOOOOM! Engineer | | Heroes | | Assassin · Warlock Engineer · Plague Priest · Chieftain | | Mounts | | Bonebreaker · Plague Furnace · Screaming Bell | | Melee infantry | | Skavenslaves · Skavenslave Spears · Clanrats · Clanrats (Shields) · Clanrat Spears · Clanrat Spears (Shields) · Stormvermin (Halberd) · Stormvermin (Sword & Shield) · Plague Monks · Plague Monk Censer Bearers · Expiry Runners | | Ranged infantry | | Skavenslave Slingers · Gutter Runners · Gutter Runners (Poison) · Gutter Runner Slingers · Gutter Runner Slingers (Poisonous substance) · Night Runners · Dark Runners (Slings) · Poisoned Wind Globadiers · Decease Globe Bombardiers · Warpfire Throwers | | Monsters | | Rat Ogres · Hell Pit Anathema | War machines | | Doomwheel | | Arms | | Plagueclaw Catapults · Warp Lightning Cannons | | Legendary Lord | | Tretch Craventail | | Legendary lord | | Ikit Claw | | Lords | | Warlock Master | | Mounts | | Doomwheel (mount) · Doom-Flayer (mount) | | Ranged infantry | | Warplock Jezzails · Ratling Guns | | War machines | | Doom-Flayers | | Regiments of Renown | | Clan Vulkn Tailslashers · Blightscab's Plaguepack · Council Guard · Teeth-Breakers · Natty Buboe'due south Sharpshooters · Ikit'southward Zzzzap-Zzzzap! · Dwarf-Thing Menace · Wheelz of Dooom | | Campaign-simply Regiments of Renown | | Blackhole Flayers · Warpfire'southward Wheel · The Doombringers · Eye-Takers · Death Dealers | | Legendary Lord | | Deathmaster Snikch | | Lords | | Master Assassin | | Heroes | | Eshin Sorcerer | | Melee infantry | | Eshin Triads · Warp-Grinders | | Ranged infantry | | Poisoned Air current Mortars | | Regiments of Renown | | The Avalanche Mortar (Decease World Mortars) · Visktrin's Death Squad (Death Runners) · Iksha's Triads (Eshin Triads) | | Legendary Lord | | Throt the Unclean | | Unique heroes | | Ghoritch | | Heroes | | Packmaster | | Mounts | | Brood Horror (mount) | | Warbeasts | | Wolf Rats · Wolf Rats (Poison) | | Monsters | | Breed Horror · Mutant Rat Ogre | | Regiment of Renown | | Morskittar's Hellion (Mutant Rat Ogre) · The Affair Thing (Hell Pit Abomination) · Pit Fighters of Hell'southward Deep (Rat Ogres) | |
Tomb Kings units |
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| Legendary Lords | | Settra the Imperishable · High Queen Khalida · Grand Hierophant Khatep · Arkhan the Black | | Unique lords | | Wakhaf of the First Dynasty · Rakhash of the Second Dynasty · Thutep of the 3rd Dynasty · Lahmizzash of the Fourth Dynasty · Setep of the 5th Dynasty · Alkhazzar II of the Sixth Dynasty | | Lords | | Tomb King | | Unique Heroes | | Ptra'south Necrotect | | Heroes | | Tomb Prince · Liche Priest (Calorie-free) · Liche Priest (Death) · Liche Priest (Nehekhara) · Liche Priest (Shadows) · Necrotect | | Mounts | | Skeletal Steed (Tomb Kings) · Skeleton Chariot (mount) · Necroserpent · Khemrian Warsphinx (mount) · Chariot of the Gods · Casket of Souls (mount) | | Melee infantry | | Skeleton Warriors · Skeleton Spearmen · Nehekhara Warriors · Tomb Guard · Tomb Guard (Halberds) | | Ranged infantry | | Skeleton Archers | Melee cavalry | | Skeleton Horsemen · Nehekhara Horsemen | | Ranged cavalry | | Skeleton Horsemen Archers | | Chariots | | Skeleton Chariots · Skeleton Archer Chariots | | Monstrous infantry | | Ushabti · Ushabti (Great Bow) · Sepulchral Stalkers · Necropolis Knights · Necropolis Knights (Halberds) | | Warbeasts | | Carrion | | Monsters | | Tomb Scorpion · Khemrian Warsphinx · Necrosphinx · Hierotitan · Os Giant | | Artillery | | Screaming Skull Catapults · Casket of Souls | | Melee infantry | | Crypt Ghouls | | Melee cavalry | | Hexwraiths | | Warbeasts | | Dire Wolves · Fell Bats | | Usirian's Legion of the Netherworld · Storm Riders of Khsar · The Flock of Djaf · Venom Knights of Asaph | | King Nekhesh's Scorpion Legion · The Khepra Baby-sit · Blessed Legion of Phakth · Chosen of the Gods · Eyes of the Desert · The Sphinx of Usekph | |
Vampire Coast units |
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| Legendary Lords | | Luthor Harkon · Count Noctilus · Aranessa Saltspite · Cylostra Direfin | | Lords | | Vampire Armada Admiral (Pistol-Death) · Vampire Fleet Admiral (Pistol-Deep) · Vampire Fleet Admiral (Pistol-Vampires) · Vampire Armada Admiral (Polearm-Death) · Vampire Armada Admiral (Polearm-Deep) · Vampire Armada Admiral (Polearm-Vampires) | | Heroes | | Vampire Fleet Captain (Deep) · Vampire Armada Helm (Expiry) · Vampire Armada Captain (Vampires) · Gunnery Wight · Mourngul Haunter | | Mounts | | Death Shriek Terrorgheist (mountain) · Rotting Leviathan (mount) · Rotting Promethean (mount) · Necrofex Collossus (mount) | | Melee Infantry | | Zombie Pirate Deckhands Mob · Zombie Pirate Deckhands Mob (Polearms) · Depth Guard · Depth Baby-sit (Polearms) · Syreens | | Ranged Infantry | | Zombie Pirate Gunnery Mob · Zombie Pirate Gunnery Mob (Handguns) · Zombie Pirate Gunnery Mob (Manus Cannons) · Zombie Pirate Gunnery Mob (Bombers) · Deck Gunners | | Flying cavalry | | Deck Droppers · Deck Droppers (Handguns) · Deck Droppers (Bombers) | Warbeasts | | Scurvy Dogs · Brutal Bats | | Monstrous infantry | | Bloated Corpse · Mournguls · Animated Hulks | | Monsters | | Rotting Prometheans · Rotting Prometheans Gunnery Mob · Necrofex Collossus · Rotting Leviathan · Decease Shriek Terrorgheist | | Arms | | Carronades · Mortars | | Unique lords | | Trusty Montford · Shush Blackness · O'Bones Macdonald · 2 Toes Adley | | Unique heroes | | Damned Paladin (Robert Barthelemy) | | Mounts | | Barded Warhorse | | Melee infantry | | Sartosa Free Company | | Ranged infantry | | Sartosa Militia | | Melee cavalry | | Damned Knights of the Realm · Damned Questing Knights · Damned Knights Errant | | Artillery | | Queen Bess | | The Tide of Skjold (Zombie Pirate Deckhands Mob) · The Bloody Reaver Deck Baby-sit (Depth Baby-sit - Polearms) · The Black Spot (Zombie Pirate Gunnery Mob - Handguns) · Shadewraith Gunners (Deck Gunners) · Night Terrors (Mournguls) · Salt Lord Scuttlers (Deck Droppers - Bombers) · The Lamprey's Revenge (Rotting Prometheans Gunnery Mob) · Gallows Giant (Necrofex Collossus) | |
Kislev units |
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| Legendary Lords | | Tzarina Katarin · Kostaltyn · Boris Ursus | | Unique Lords | | Yuri Barkov (The Lost God merely) · Be'lakor (The Realm of Anarchy campaign only) | | Lords | | Boyar · Water ice Witch (Ice) · Water ice Witch (Tempest) | | Heroes | | Patriarch · Frost Maiden (Water ice) · Frost Maiden (Tempest) | | Mounts | | Warhorse · War Deport (Urskin) | | Melee Infantry | | Tzar Guard · Tzar Guard (Groovy Weapons) · Kossars · Kossars (Spears) · Streltsi | | Ranged Infantry | | Ice Baby-sit (Glaives) · Water ice Baby-sit (Swords) · Armoured Kossars · Armoured Kossars (Great Weapons) · Armoured Kossars (Spears) (The Lost God only) | | Melee cavalry | | Kossovite Dervishes · Winged Lancers · Gryphon Legion · War Bear Riders | Ranged cavalry | | Horse Archers | | Chariots | | Light War Sleds · Heavy State of war Sleds | | Warbeasts | | Snow Leopard | | Monsters | | Elemental Carry | | Artillery | | Niggling Grom | | Dazh's Hearth-Blades (Tzar Baby-sit - Great Weapons) | |
1000 Cathay units |
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| Legendary Lords | | Miao Ying · Zhao Ming | | Unique lords | | Be'lakor (The Realm of Chaos campaign only) | | Lords | | Dragon-Blooded Shugengan Lord (Yin) · Dragon-Blooded Shugengan Lord (Yang) · Lord Magistrate · Caravan Principal (campaign only) | | Heroes | | Alchemist · Astromancer | | Mounts | | Warhorse · Jade Longma · Sky Lantern (mount) · Wu Xing War Compass (mountain) | | Melee infantry | | Peasant Long Spearmen · Jade Warriors (Halberds) · Jade Warriors (Sword & Shield) · Celestial Dragon Guard | | Ranged infantry | | Peasant Archers · Iron Hail Gunners · Crane Gunners · Jade Warrior Crossbowmen · Jade Warrior Crossbowmen (Shields) · Celestial Dragon Crossbowmen | Melee cavalry | | Peasant Horsemen · Jade Lancers | | Flying cavalry | | Groovy Longma Riders | | Constructs | | Terracotta Picket | | Flying state of war machines | | Sky Lantern · Sky-junk | | Artillery | | Chiliad Cannon · Wu Xing State of war Compass · Fire Pelting Rocket | | The Dune Dragons (Celestial Dragon Baby-sit) | |
Khorne units |
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| Legendary Lords | | Skarbrand | | Unique lords | | Be'lakor (The Realm of Chaos campaign just) | | Lords | | Exalted Bloodthirster · Herald of Khorne | | Heroes | | Bloodreaper · Cultist of Khorne | | Mounts | | Chaos Steed · Juggernaut · Blood Throne | | Melee Infantry | | Bloodletters of Khorne · Exalted Bloodletters of Khorne · Chaos Warriors of Khorne · Anarchy Warriors of Khorne (Halberds) · Chaos Warriors of Khorne (Dual Weapons) | | Melee cavalry | | Bloodcrushers of Khorne · Skullcrushers of Khorne | | Chariots | | Gorebeast Chariot of Khorne | Warbeasts | | Chaos Warhounds (Khorne) · Flesh Hounds of Khorne · Chaos Furies (Khorne) | | Monstrous infantry | | Minotaurs of Khorne · Minotaurs of Khorne (Peachy Weapons) · Spawn of Khorne | | Monsters | | Bloodthirster · Soul Grinder (Khorne) | | Artillery | | Skullcannon · Blood Shrine of Khorne | | Hellforged Host (Exalted Bloodletters of Khorne) | |
Tzeentch units |
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| Legendary Lords | | Kairos Fateweaver | | Unique lords | | Be'lakor (campaign only) | | Lords | | Exalted Lord of Change (Tzeentch) · Exalted Lord of Change (Metal) · Herald of Tzeentch (Tzeentch) · Herald of Tzeentch (Metal) | | Heroes | | Cultist of Tzeentch · Iridescent Horror (Tzeentch) · Iridescent Horror (Metal) | | Mounts | | Chaos Steed · Disc of Tzeentch · Burning Chariot | | Melee infantry | | Blue Horrors of Tzeentch · Forsaken of Tzeentch | | Ranged infantry | | Pink Horrors of Tzeentch · Exalted Pinkish Horrors of Tzeentch | | Melee cavalry | | Chaos Knights of Tzeentch | Flying cavalry | | Doom Knights of Tzeentch | | Chariots | | Burning Chariot of Tzeentch | | Warbeasts | | Chaos Furies (Tzeentch) | | Monstrous infantry | | Spawn of Tzeentch | | Flight Monstrous infantry | | Screamers of Tzeentch | | Monsters | | Flamers of Tzeentch · Exalted Flamer of Tzeentch · Soul Grinder (Tzeentch) · Lord of Change | | Blazing Squealers (Exalted Pink Horrors of Tzeentch) | |
Nurgle units |
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| Legendary Lords | | Ku'gath Plaguefather | | Unique lords | | Be'lakor (The Realm of Chaos campaign only) | | Lords | | Exalted Great Unclean One (Nurgle) · Exalted Great Unclean 1 (Expiry) · Herald of Nurgle (Nurgle) · Herald of Nurgle (Decease) | | Heroes | | Cultist of Nurgle · Plagueridden (Nurgle) · Plagueridden (Death) | | Mounts | | Nurgling Palanquin · Rot Wing | | Melee Infantry | | Nurglings · Plaguebearers of Nurgle · Forsaken of Nurgle · Exalted Plaguebearers of Nurgle | | Melee cavalry | | Pox Riders of Nurgle | | Flying cavalry | | Plague Drones of Nurgle · Plague Drones of Nurgle (Death's Heads) | Warbeasts | | Rot Flies · Chaos Furies (Nurgle) | | Monstrous infantry | | Spawn of Nurgle | | Monsters | | Plague Toads of Nurgle · Brute of Nurgle · Great Unclean One · Soul Grinder (Nurgle) | | Festering Stooges (Exalted Plaguebearers of Nurgle) | |
Slaanesh units |
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| Legendary Lords | | N'Kari | | Unique lords | | Be'lakor (The Realm of Chaos campaign only) | | Lords | | Exalted Keeper of Secrets (Slaanesh) · Exalted Keeper of Secrets (Shadows) · Herald of Slaanesh (Slaanesh) · Herald of Slaanesh (Shadows) | | Heroes | | Cultist of Slaanesh · Alluress (Slaanesh) · Alluress (Shadows) | | Mounts | | Chaos Steed · Steed of Slaanesh · Seeker Chariot · Exalted Seeker Chariot | | Melee Infantry | | Marauders of Slaanesh · Marauders of Slaanesh (Spears) · Marauders of Slaanesh (Hellscourges) · Daemonettes of Slaanesh · Exalted Daemonettes of Slaanesh | | Melee Cavalry | | Hellstriders of Slaanesh · Hellstriders of Slaanesh (Hellscourges) · Seekers of Slaanesh · Heartseekers of Slaanesh | | Chariots | | Exalted Seeker Chariot · Seeker Chariots · Hellflayers | Monstrous infantry | | Fiends of Slaanesh · Spawn of Slaanesh | | Warbeasts | | Chaos Furies (Slaanesh) | | Monsters | | Keeper of Secrets · Soul Grinder (Slaanesh) | | Bringers of Beguilement (Exalted Daemonettes of Slaanesh) | |
Ogre Kingdoms units |
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| Legendary Lords | | Greasus Goldtooth · Skrag the Slaughterer | | Unique lords | | Be'lakor (The Realm of Chaos campaign only) | | Lords | | Tyrant · Slaughtermaster (Great Maw) · Slaughtermaster (Beasts) | | Heroes | | Hunter · Butcher (Great Maw) · Butcher (Beasts) · Firebelly | | Mounts | | Stonehorn (mountain) | | Melee infantry | | Gnoblars · Ogre Bulls · Ogre Bulls (Dual Weapons) · Ogre Bulls (Ironfists) · Maneaters · Maneaters (Bully Weapons) · Maneaters (Ironfists) · Ironguts · Gorgers | | Ranged infantry | | Gnoblar Trappers · Maneaters (Ogre Pistol) · Leadbelchers | | Melee cavalry | | Mournfang Cavalry · Mournfang Cavalry (Ironfists) · Mournfang Cavalry (Great Weapons) · Crushers (Ironfists) · Crushers (Great Weapons) | Warbeasts | | Sabretusk Pack | | Monsters | | Stonehorn · Stonehorn (Harpoon Launcher) · Giant | | Arms | | Gnoblar Scraplauncher · Ironblaster | | Powder-Guts (Maneaters - Ogre Pistols) | | Melee infantry | | Ogres · Ogres (Dual Weapons) · Maneaters (Great Weapons) | | Ranged infantry | | Maneaters (Ogre Pistol) | | Cavalry | | Mournfang Cavalry | |
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